Senin, 12 September 2011

dagos arden bukan felkin

Zen’s Arden PVP-PVE Build

Features:
  • Some spare points
  • You can change some "Posture" to get a few points
  • Low SP Cost!
  • PVP 1 x 1
Comments:
When i was making this i was thinking in a "basic build", something like a "must have" set of skills. Its really simple. All you need is MAX postures, animal summons, passives and put 3 or 4 points in plant summoning.
But when a realized that AOE skills costs A LOT (3x single skills) and these skills are like lotteries (random targets) the only build a could do was single target.
All the single target skills (bottom left skills in T2, T3 and T4) have a nice "negative" effect with high success rate and high range.
They are Paralyze, sleep, silence and even Fasting effect.

Skills:
T1 Comments
  • Max Passives
  • Max Animal Summon
  • Max Posture – Great Speed!
  • Forget these AOE skills. Worthless.
  • No FOX – No, its NOT cute! (But you still can get)
  • You will get the T2 skills around lvl 45 (Because you need to spend 32 point on T1 and last Posture points needs a higher lvl.)
T2 Comments
  • Max Passives
  • Max Animal Summon
  • Max Posture – Great for PVE! (Imbue gear with Evasion)
  • Put required points on plants to get the Curse
  • Max Curse
  • Again, no AOE skills.
  • No charge skills.
T3 Comments
  • Max Passives
  • Max Animal Summon
  • Max Posture is NOT required since its low AP gain and dont have good tomes.
  • PVE NOTE -Its in my build if you are like me and likes +8 Gear. (Probably with +8 gear mobs will hit you like 1 dmg and i will use this posture instead of the evasion One )
  • Put required points on Phoenix to get the Curse
  • Max Curse
  • No, no AOE skills.
  • No charge skills. If you want, i recommend waiting for the T4.
T4 Comments
  • Max Passive
  • Max Array
  • Max Animal Summon
  • Max Posture ??? – Maybe not. On lvl 125 it bonus will be "12" (On lvl 150 and Posture lvl 5 bonus is "75")
  • Put required points on Plants to get that GREAT Curse.
  • Max Curse! Oh Yes!
  • No, no AOE skills. High SP Cost and starts with only 8 targets.
  • Charge skill??? 2 options: Flame Stream or Dragon Stun.
  • Flame Stream: 2 Hits, Bleed Effect (6 sec) and Spirit Evaporation. Low Cooldown: 6 sec.
  • There`s 2 tomes that affect this skill, but you have tome points for only one. It cost 5 tome points and gives 2% AP. (Dont think worths)
  • Dragon Stun: More damage that Flame Stream and 25% Chance of randomly remove 1 buff. High Cooldown: 30sec.
  • Again 2 tomes affects Dragon Stun. (only tome points left for one) With 5 tome points you can low the Cooldown of it by 10 sec.
T5 Comments
  • Max ALL
  • Cloud Dweller its a kick ***** skill, unfortunnely don’t have points to tome it with weaken and slow effect.
  • There`s one tome you can get (needs to spend 5 tome points) that also affect the T4 charge skill (Flame Stream) and gives 2% bonus.
  • All skills have high Cooldown.
Tomes:
Floral Tome
  • Exotic Flower: Reduces cooldown of Curses by 4 sec.
  • Venomous Bud: No effect this build. (but its pre-requisite)
  • Dragon Tentacles: Increase Range of T2 curse (Paralyze) by 3 yards.
  • Ten Century: Increase duration of T3 curse (sleep) by 6 sec.
  • Lingering Tune: T4 curse (Silence – cannot use skills) has 30% fasting chance for 6 sec. (Target cannot use POTS)
  • Close View: Increase Range of ALL curses by 2 yards.
Notes:
  • I did not take the T1 curse (bleed) because i still need to test it.
  • Venomous Bud gives 10% change that targets lose 10% Max HP in the END (Tome lvl1 – maybe lvl 3 its: 30% chance and 30% MAX HP)
  • This build still have points to get the T1 curse. But i think its better to get the T4 double-shot charge skill (Flame Stream)
Beast Tome
  • Furious Wolf: Wolf Damage + 90%
  • Armored Rhino: Bull Damage + 9%
  • Mighty Bear: Bear Damage +9%
  • Occult Turtle: Turtle HP + 90%
  • Fury Beast: Whysker Tiger Duration +40 sec.
Notes:
  • All those Tomes affects your last summon as well
  • Dunno if Furious Wolf really gives +90%, maybe its a typo. (And the bonus is 9% like the others)
  • Sharp Gold: self AP +120
  • Air Rotator: All animal summons gain 0.9 x Your lvl in AP.
  • Deep Insight: All animal summons gain 45 ACC.
  • Hooking Tusk: All animal summons gain +3% Critical strike chance.
  • Horn String: All animal Summons gain +30% Critical strike damage.
  • Graceful Wave: self Critical strike damage + 72%

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